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Digital Storytelling: Techniques for Creating Engaging Experiences On Screens 2017 | October 22 – October 24, 2017

Looking for more ways to tell or draw your stories? Join us to review the latest children’s digital products.

This is a workshop of interest to anyone curious about telling stories on screens:

Authors
Learn how your print-based book can be successfully moved to a digital format.

Illustrators
Want to learn how to illustrate for interactive design? Find out what’s involved.

Publishers
Stay current with the available technology and keep your competitive edge.

Interactive Designers
Responsible for making quality digital products? Get an overview of the children’s digital landscape.

Educators
Learn to leverage the power of the tablet to help support early learning development.

Children’s Librarians
Find out what’s new with the latest children’s book apps, and learn about best practices for using them.

ESL and Speech and Language Specialists
Discover how to use tablets in your day to day practice.

Built from the ground up around current products and the latest research, our agenda will be a “stone soup” of stories, knowledge, apps and research over the three days. The broad category of children’s literacy in the digital age will be approached from four points of view: reviewers, publishers, policy and research. We’ll have workshops and demos of the latest apps with an emphasis on language, literacy, and digital storytelling.

Preliminary schedule:
Day 1
Afternoon
Arrival and check in.

Evening
Appetizers & dinner.
After dinner: Introductions and welcome.
Demos of the 2017 BolognaRagazzi Digitial Award winners by Warren Buckleitner. This award is a global prize for excellence and innovation in digital content for a young audience.

Day 2
Morning
Breakfast.
How to work within a narrative structure to weave interactive elements that increase engagement.
Demos of language and literacy apps that everyone needs to know:

  • Fiction vs. non-fiction techniques.
  • Innovative interactive design strategies.
  • Android, Apple, Kindle, Windows and other platforms.

Old Theory Meets New Technology, Katie Paciga. A fresh look at new technology from the point of view of old literacy theory: e.g., whole language vs. phonics in an iPad age.

Afternoon
Lunch.
Technology for Language Enrichment in Schools and Libraries

  • Introducing apps to young children for the first time
  • Using a tablet in the classroom
  • Using a tablet in the library
  • Apps that use the camera
  • Augmented reality apps

Evening
Appetizers & dinner.
After dinner: special guest presentation TBD.

Day 3
Morning
Breakfast.
Writing and Encoding Apps

  • Apps to help with fine motor development
  • Apps for verbal development
  • Making movies and digital creativity experiences.

Faculty Q&A.

Afternoon
Lunch and departure.

Faculty & Special Guests